| TranslationX=-0.000015 TranslationY=0.000000 TranslationZ=0.000000 |
| translationX=-0.000015
translationY=0.000000 translationZ=0.000000 rotationQ0=-0.557670 rotationQ1=0.367685 rotationQ2=0.743721 rotationQ3=0.026272 scalevectorX=0.000034 scalevectorY=0.000005 scalevectorZ=0.000010 scaleorientationQ0=-0.124367 scaleorientationQ1=-0.349048 scaleorientationQ2=0.266122 scaleorientationQ3=0.889875 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=-0.131052 rotationQ1=-0.482015 rotationQ2=0.735411 rotationQ3=0.457883 scalevectorX=-0.000000 scalevectorY=0.000032 scalevectorZ=0.000000 scaleorientationQ0=0.358344 scaleorientationQ1=-0.006129 scaleorientationQ2=-0.313091 scaleorientationQ3=0.879503 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=-0.131052 rotationQ1=-0.482015 rotationQ2=0.735411 rotationQ3=0.457883 scalevectorX=-0.000000 scalevectorY=0.000032 scalevectorZ=0.000000 scaleorientationQ0=0.358344 scaleorientationQ1=-0.006129 scaleorientationQ2=-0.313091 scaleorientationQ3=0.879503 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=nan rotationQ1=nan rotationQ2=nan rotationQ3=nan scalevectorX=nan scalevectorY=nan scalevectorZ=nan scaleorientationQ0=0.000000 scaleorientationQ1=0.000000 scaleorientationQ2=0.000000 scaleorientationQ3=1.000000 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=-0.097459 rotationQ1=-0.038052 rotationQ2=-0.036890 rotationQ3=0.702769 scalevectorX=0.000000 scalevectorY=0.000000 scalevectorZ=0.000032 scaleorientationQ0=-0.354392 scaleorientationQ1=0.239422 scaleorientationQ2=-0.171180 scaleorientationQ3=0.887570 Bouton Matrix cliqué. translationX=-0.000015 translationY=0.000000 translationZ=0.000000 rotationQ0=-0.045816 rotationQ1=-0.607424 rotationQ2=0.635771 rotationQ3=0.474060 scalevectorX=0.000032 scalevectorY=0.000000 scalevectorZ=-0.000000 scaleorientationQ0=0.006730 scaleorientationQ1=-0.358217 scaleorientationQ2=0.313866 scaleorientationQ3=0.879274 |
| void | getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |
| void | getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |
| void | getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) const |